![]() ![]() You just go on hitting blocks and more blocks to no end, and it gets annoying after a while. Speaking of which, DX-Ball's biggest problem is complete lack of dynamic (err, is that even a noun?) The game becomes frustrating for the simple reason that NOTHING HAPPENS. This might have been acceptible in the days of Arkanoid, but the lack of background really hampers the game's visual appeal. While the game is smooth and the graphics are decent, they are still extremely bland, as the game has absolutely no background. My dad's still struggling to get there :-) It's also quite challenging at the higher levels though I haven't really bothered playing it too much, I still found reaching my 59,000 points highscore quite challenging to attain, which is definitely good. With decent level design at worst and non-stop gaming, DX-Ball manages to remain quite addictive to the point that my dad still plays it night by night. It does so quite well really DX-Ball features pretty good graphics and manages to run just fine with an MP3 in the background on my old P166. It is relatively new, but tries very hard to stay oldskool and "Amiga"-esque with smooth animations and continuous, smooth gameplay. But I'm digressing.ĭX-Ball is undoubtedly one of the better breakout clones ever made for the PC. ![]() Luckily it can emulate most of these computers to an extent great enough that you can experience those great games again. It doesn't even come close to the wealth of arcade games available on the Commodore 64 or my personal favorite, the Amiga. There are very few genuinely good breakout clones on the PC, most notably Arkanoid (and its sequel) and Krypton Egg. To be honest, the PC is horribly lacking in good arcade games. Even though I own a C=64 and a copy of Krakout, I still do play this game and enjoy it a lot. ![]() Nostalgia aside, DX-Ball is the best ball-and-paddle game I've seen on a >8bit computer, and well worth the price (as it's free). Then again, maybe I just dreamt it.) This would not be so bad if the game had robots, gigantic bold heads, queen bees or other such terrors on the screen to change the balls course on impact (as was the case with Krakout and Arkanoid, at least, though Krakout also had larger tiles and balls, which made collisions more likely), the gameplay would get less repetitive in these situations.Īlso, I cannot play a Breakout game without comparing it to the C=64 version of Krakout, and despite the use of DirectX technology and the clean presentation and smooth gameplay, this just doesn't come near Krakout's level of excellence. (Apparently, if you keep playing a level long enough, a bolt of lightning blasts away the remaining tiles. It is possible, by way of bonus tiles, to empty a screen in about two seconds from the word go, while on the other hand it may take you minutes to get rid of those last two tiles. ![]() It also has nice, simple graphics and crisp sound. "DX-Ball" is just easy enough to be relaxing instead of frustrating, and keeps getting harder at a suitable rate, so that you keep coming back for more. (Although I haven't played a Breakout-type game on the Atari, I imagine there must be one.) Services of interest to you.I'm probably one of the biggest "Krakout" fans on this plane of existence, and I really like this type of no-nonsense arcade game with straightforward gameplay and just enough fancy bits to keep you away from your Atari 2600. TheseĬompanies may use information (not including your name, address email address or telephone number)Ībout your visits to this and other websites in order to provide advertisements about goods and Third-party trademarks are used solely for distributing the games indexed herein and no license orį uses third-party advertising companies to serve ads when you visit our Website. Free Online Games on Play Free Games,Free online games, Free Games, Play Free Online Games at For Free, Addicting Free GamesĪshes Clashes Backyard Classic Catch (0%) ![]()
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